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Kyle Wright

kykywright95@gmail.com
Kyle Wright
Phone Number
thewrightarts

Your Custom Text Here

Kyle Wright

  • Welcome
  • Display Work
  • Fabrication/Sculpture
  • 3D Modeling/Textures
  • Woodworking
  • 2D Art
  • Videography and Editing
  • Photography
  • Contact
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3D Art (Digital)

Camera (Kodak Retina IIc)

This is a model of one of my favorite old cameras the Kodak Retina IIc. This model is completely created in Maya and is textured in substance painter.

CAMERA FINAL TEST 3.jpg
CAMERA FINAL TEST 4.jpg
CAMERA TEST 3.jpg
CAMERA FINAL TEST 2.jpg
CAMERA FINAL TEST.jpg
camera 1.jpg
camera 2.jpg
camera 4.jpg
camera 5.jpg
camera 3.jpg
CameraGEO.JPG

Spray Can Rocket

(Model and Texture done by me) This little model is a combination of a spray paint can and a rocket. Honestly the thought behind it is really "Art can take you anywhere you can imagine." Eventually it will be turned into a little vinyl toy.

DIRTYCANclsup.jpg
montanaDIRTY.jpg
CANRNDRinENV.jpg
MONTANAcanfrnt REDNERhigh.jpg
closeupCanRENDER.jpg
camera 3.jpg
spray can 2.jpg
Spray can 1.jpg
IMG_3365.JPG
IMG_3366.JPG

Vending Machine

Low Poly Vending Machine, Model and textures done by me.

VendingMachineRender5.jpg
VendingMachineRender1.jpg
VendingMachineRender2.jpg
VendingMachineRender3.jpg
VendingMachineRender4.jpg
VendingmachineGEO.JPG
UV1.JPG

METRO sign (WIP)

A Metro Sign modeled in Maya (WIP)

Metro Sign WIP.JPG
MetroWIP2.JPG
METROGEO.JPG

Melee Toy Design

(Model and Textures done by me) A 3D model of a character apart of John Hills clothing line (Planet Melee), I wanted to try and create a 3D toy model of a 2d character.

meleeRENDER01.JPG
meleeRENDER02.JPG
meleeRENDER03.JPG
meleeRENDER04.JPG
meleeRENDER05.JPG

Third Eye Toy Design

(Model, textures, and Design done by me) A design for a Vinyl toy idea that I had, eventually a neck will be added but for the renders I thought it looked more interesting to have the head floating. At the bottom is a more surreal version that I thought was Interesting.

MEDHIGH.jpg
med close up.jpg
MEDRENDERHigh.jpg
MEDPoseRNDR.jpg
HNDCLsRND.jpg
SRLMEDPOSEcenterRND.jpg
SRLMEDposeRND.jpg
SRLMEDposeCLSUP.jpg

Viking

Starting with a base mesh in Maya this Viking character was then taken into zbrush for details. The model has several subdivisions as well as layers that show skin texture and veins that can be tuned off and on. The Hair is fiber mesh but can be converted into geometry.  

viking 6.jpg
viking 2.jpg
viking 3.jpg
viking 4.jpg
viking 5.jpg
viking 7.jpg
viking render.jpg
BODYGEO.JPG

BONES (Freelance project)

I was asked to create a models of a particular set of bones where moss had grown where fractures in the bone would be. So where a fracture would occure moss would grow out of the fracture.

Close up render.JPG
Test_renders_Scapula_01.JPG
BONES Turn Around

zbrush export turn around of the bones with moss on them

Low Poly Island

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Low Poly Island
prev / next
Back to 3D Art (Digital)
11
Camera (Kodak Retina IIc)
10
Spray Can Rocket
7
Vending Machine
3
METRO sign (WIP)
5
Melee Toy Design
8
Third Eye Toy Design
8
Viking
3
BONES (Freelance project)
2
Low Poly Island

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